On 23 July 2025, the Japan Esports Union (JeSU) officially announced 13 medal-eligible video game titles for the 2026 Asian Games in Aichi-Nagoya. This marks the largest esports programme ever included in a continental multi-sport event, highlighting the rapid growth and increasing acceptance of competitive gaming across Asia.
The 2026 Asian Games, scheduled for September 2026, the Asian Games in Aichi-Nagoya will feature 13 esports titles across 11 events. The region was selected due to its strong digital culture and advanced infrastructure. With countries such as China, South Korea, and Japan playing key roles in international competition and viewership, esports continues to gain popularity across Asia.
JeSU will collaborate with game publishers including Bandai Namco, Riot Games, and Konami to ensure compliance with licensing and competitive standards. Athlete selection will be based on national qualifiers and performance metrics to maintain fairness and transparency.
Event | Title | Platform |
Competitive Martial Arts(Team Competition) | Street Fighter 6TEKKEN? 8THE KING OF FIGHTERS XV | PCPCPC |
MOBA | Pokmon UNITE | Mobile / Nintendo Switch? |
MOBA | Honor of Kings | Mobile |
MOBA | League of Legends | PC |
Battle Royale | PUBG MOBILE-Asian Games Version- | Mobile |
MOBA | Mobile Legends: Bang Bang | Mobile |
1v4 Asymmetrical Survival Game | Identity V-Asian Games Version- | Mobile |
Action-adventure | Naraka: Bladepoint | PC |
Sports (Auto Racing) | Gran Turismo 7 | 바카라Station? 5 |
Sports (Football) | eFootball? | PC/Mobile |
Puzzle | Puyo Puyo Champions | PC |
On 6 February 2025, the Olympic Council of Asia (OCA) Executive Board gave provisional approval to 11 esports titles. Following an emergency online meeting on 22 February, the list was expanded to 13, including the introduction of a new medal event titled Competitive Martial Arts.
, just two days prior to publication. These developments reflect a coordinated and responsive process involving multiple stakeholders and Japans commitment to strengthening its esports presence.
The esports schedule for the 2026 Asian Games underwent several changes on 22 February 2025. Identity V C Asian Games Version replaced Dreams of Three Kingdoms. To streamline scheduling and enhance the spectator experience, three popular fighting games were consolidated into a single medal event titled Competitive Martial Arts.
Additionally, League of Legends removed its Asian Games Version label to align with its standard global format. These adjustments reflect efforts to balance operational efficiency with diversity in the event lineup.
Esports made its debut at the 2018 Asian Games in Jakarta as a demonstration sport, without medal status. By the 2022 Games in Hangzhou, it was officially included as a medal event with seven titles, marking a step towards broader recognition in international sporting competitions. Although the number of titles was limited, the 2022 Games helped establish a framework for future esports participation.
The 2026 edition in Aichi-Nagoya will feature 13 titles, marking its third consecutive appearance and the most comprehensive integration to date. This progression aligns with global trends, where esports has evolved into a recognised competitive and commercial industry, supported by professional leagues, franchised teams, and major sponsorships.
Esports is increasingly being integrated into mainstream sports culture, gaining visibility and institutional support. Its inclusion in events such as the Asian Games strengthens its case for future Olympic consideration. With strategic investment and proper governance, esports is well-positioned for long-term growth and recognition.